Cogworks: Idle Contraptions
Cogworks: Idle Contraptions
Engineer chaos for profit. Every second your cog spends tumbling through your contraption increases its value. Build elaborate Rube Goldberg machines, watch the money roll in, and reinvest in wilder obstacles.
How to Play
Drop cogs into your custom-built machine and watch them bounce, roll, and tumble toward the collector. The longer the journey, the more valuable they become. Use your earnings to unlock new obstacles and contraptions, then design even more absurd (and profitable) machines.
The goal isn't efficiency—it's spectacular, money-making chaos.
Controls
Camera Movement
- W/A/S/D - Move camera up/left/down/right
- Right Mouse / Middle Mouse - Drag camera
- Mouse Wheel / Page Up/Down - Zoom in/out
Building
- Right Mouse - Cancel placement/action
- Q/E - Rotate building
Features
- 🔧 Incremental Progression - Unlock bigger, better, and more chaotic contraptions
- ⚙️ Physics-Based Sandbox - Watch realistic physics create unexpected (and profitable) results
- 💰 Risk vs Reward - Balance ambitious designs with the risk of failure
- 🎨 Creative Freedom - Design machines your way—no two builds are the same
Credits
- Parallax Background - Craftpix
- Music - Diamond_Tunes (Game) and Jimgor33 (Menu)
- Pixel Art - https://valionlockhart.itch.io/
- Level Design - https://justinhagerman.itch.io/
- Programming - https://valionlockhart.itch.io/
- Game Design - Both
| Updated | 11 hours ago |
| Published | 11 days ago |
| Status | In development |
| Platforms | HTML5 |
| Authors | Valion Lockhart, JustinHagerman |
| Genre | Simulation |
| Made with | Aseprite, Godot |
| Tags | Clicker, Idle, Incremental, Singleplayer, Tycoon |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |





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